My name is Lucas Carlyle and I am a game audio professional, most recently working at Monolith Productions as Audio Director.
I’ve had the privilege to work on a wide variety of games: Wonder Woman (unreleased), Shadow of War, Shadow of Mordor, Guardians of Middle Earth, Gotham City Impostors, and FEAR2.
Over the years, I’ve built strong versatility, able to lead high-level creative direction, solve complex technical challenges, and craft impactful sound design across a wide range of game styles. Collaboration in the creative audio space is what inspires me, and I’m always trying to learn, improve, and push my craft further.
Beyond game audio I enjoy playing the drums and various other instruments, as well as recording, mixing and mastering music projects. Music production is something I grew to love in the early 2000’s working at Bear Creek Studio in Woodinville, WA as an engineer and assistant.
Thank You!